Friday, March 13, 2009

Starting Game Development

Starting Game Devel
So its friday morning, I have managed to catch some kind of nordic cold which has kept me home for the day, ( and the next few also ), and I have decided to scratch around the web for 2D game engines.

There are many commercial really easy to use alternatives, but I want something free and preferably open source!

After much searching in google and comparing I have selected the LÖVE engine from http://love2d.org

It offers the following in features:
LUA Programing Language
Physics from box2d (http://box2d.org)
OpenGL
SDL
Sound and Midi goodness

Getting Started:
LÖVE on has a integrated LUA interpreter, so it runs your game code in source form, meaning there is no compiling and waiting bullshit. So its just a matter of downloading it for Mac / Linux or Windows from love2d.org. I am using a Mac!

For code editing I have selected Eddie from www.el24.com, you can also use Smultron or eclipse with LUA syntax highlighting plugin.

For now im going to play with getting the structure of the code to familiarize myself with it.






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